Oct 31, 2008, 04:32 AM // 04:32
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#41
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Wilds Pathfinder
Join Date: Mar 2007
Profession: Rt/
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Excellent! We finallly got this year's new information about GW2! Now on to waiting for '09's information.
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Oct 31, 2008, 04:45 AM // 04:45
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#42
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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Quote:
Originally Posted by 1 up and 2 down
Excellent! We finallly got this year's new information about GW2! Now on to waiting for '09's information.
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Hehe, I definitely agree on that note! (woot! 2009 info here we come!)
Overall this looks pretty promising. Has this system been used in any other notable games so we might know what to expect?
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Oct 31, 2008, 04:45 AM // 04:45
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#43
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by pumpkin pie
Dear Arena Net, whatever you decides to use, make sure it does not make the beautiful scenery ugly or when players try to take screenshots everything is culled and you get half of the scene... lol
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That's a good idea, lets just cull half the screen all of the time. The other half can be filled by a screen saver or something. 100% improvement in performance right there.
Quote:
Originally Posted by http://www.umbrasoftware.com/
Umbra Software's middleware technology is the secret behind some of today's best games. The compelling worlds of titles like Guild Wars 2 and Age of Conan: Hyborian Adventures rely on Umbra™ visibility optimization. Working in the shadows, unseen, Umbra cuts development time and delivers faster gameplay frame rates.
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Lol, Apparently Umbra software are from the future, since they say guild wars 2 is one of today's best games already. If anyone would like to see a demonstration of how it works, here's the link to a few pictures showing it http://www.umbrasoftware.com/index.php?products&umbra
Last edited by The Meth; Oct 31, 2008 at 04:51 AM // 04:51..
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Oct 31, 2008, 04:56 AM // 04:56
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#44
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Point of comment: If ArenaNet is just NOT obtaining the GPU processing middleware, can we derive a minimum release date?
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Oct 31, 2008, 05:12 AM // 05:12
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#45
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Maybe they got the middleware because they were behind scheduel...
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Oct 31, 2008, 05:21 AM // 05:21
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#46
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Furnace Stoker
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Quote:
Originally Posted by Winterclaw
Maybe they got the middleware because they were behind scheduel...
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They don't have a schedule (as in a forced release date), and it's not a middleware that actually builds the game at all (ie: SpeedTree which actually makes content (trees)), it's a middleware that hides content from being displayed...it's something you'd use AFTER the content is actually made generally. Or that there's actually content to be culled.
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Oct 31, 2008, 05:29 AM // 05:29
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#47
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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Quote:
Originally Posted by Zinger314
Point of comment: If ArenaNet is just NOT obtaining the GPU processing middleware, can we derive a minimum release date?
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Well, since it's GPU based occlusion culling we need at least a GeForce3, but that's not really news, is it? To me this move only indicates that Anet maybe finally wants to fire up their engine on a realistic rig and see what happens. It could also mean they were not happy with their own results in trying to program such a technology. in any case, it will still be a while until we get to actually see the results.
Please give credit to "Bigger Red" for being the first one to find this news and writing about it in another threat on this forum.
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Oct 31, 2008, 07:09 AM // 07:09
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#48
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Krytan Explorer
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Quote:
Originally Posted by Alleji
So I guess this means GW2 is alive.
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The only thing of importance worth noting from this information.
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Oct 31, 2008, 07:40 AM // 07:40
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#49
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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My first thought was "OMG, Orcs with giant two-handed swords in GW2?! Bring 'em on!". But I guess a this works fine also.
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Oct 31, 2008, 09:00 AM // 09:00
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#50
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Elite Guru
Join Date: Jan 2008
Location: UK
Guild: Angels of KaoS [KaoS]
Profession: R/
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Quote:
Originally Posted by Ec]-[oMaN
If people don't have dx10 cards by 2010 somethings wrong.
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I guess you're not a Linux user then?
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Oct 31, 2008, 09:11 AM // 09:11
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#51
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Desert Nomad
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Quote:
Originally Posted by The Meth
I see no reason to upgrade from my 2 gigs of ram I have now. My current Windows XP install is completely stable and has been running 24/7 with no crashes for 2 months. Why should I buy a new OS just to spend a week turning off everything to make it back into XP? I certainly don't benefit from any of the exclusive vista stuff now.
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What he said. I am in a similar position, and if there is a really compelling reason why I should "upgrade" to Vista, I'd genuinely like to hear what it is.
It seems like Vista just has more bells and whistles that ultimately, are no use to me and more likely will just get in my way. My current XP system is reliable, and "if it aint broke, don't fix it".
Whenever I change to a new OS, it's at the same time as major hardware upgrades. And since I don't expect that anytime soon*, I'll most likely skip Vista and DX10 altogether.
If GW2 required DX10 then I might reconsider... but they aren't going to do that, are they?
*well, except I will replace my system-only C: drive with a small-capacity Intel X25-E SSD or similar... as soon as the prices drop to a reasonable level.
Last edited by Riot Narita; Oct 31, 2008 at 09:36 AM // 09:36..
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Oct 31, 2008, 09:21 AM // 09:21
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#52
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Banned
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this is interesting. i have a feeling that guild wars 2 will not play anything like how guild wars 1 plays and will look, and play like a completely different game. also this information tells me that they don't even have the engine for guild wars 2 done. so its no where close to being complete so i would expect 2-3 years before the game is out....
it also makes me think that we might be seeing guild wars 2 on ps3 and xbox360
Last edited by Dr.Jones; Oct 31, 2008 at 09:23 AM // 09:23..
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Oct 31, 2008, 10:03 AM // 10:03
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#53
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Krytan Explorer
Join Date: Oct 2007
Location: Behind you!
Profession: W/
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I really hope you're wrong, Jones. But something tells me that you're probably right. I just hope you're way off about the 2-3 years, not that I want them to rush, it's just that 2-3 years is a scary thought when we've already waited so long without so much as a screen shot or teaser cinematic.
In any case, this is good news to me, it shows that they really are set on making a game that isn't horridly taxing on mid range systems. As long as it doesn't make the game look fugly, I'll take performance over graphics any day, and if it's one thing Anet is really good at, it's making their games look great without dragging your PC along like an old muffler.
I also think it's highly unlikely that GW2 will actually require DX10. Considering the bad rap that Vista has gotten since launch that would just be a bad idea. Even if Vista is loads better after SP1, it would still be a risk considering a bad rep will follow something forever.
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Oct 31, 2008, 10:10 AM // 10:10
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#54
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Krytan Explorer
Join Date: Sep 2006
Location: Budapest
Profession: E/
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99% of the people here doesnt even know what this new technology is, so stfu with your doomsday theories
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Oct 31, 2008, 10:59 AM // 10:59
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#55
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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This is very good information, also thanks to DarkNecrid for all the positive notes in this thread ^_^ (not often we get positive stuff in threads on here these days <_< )
I wonder how far along they are in development, even with this its hard to tell since as someone mentioned earlier, this could be for use after the content is made.
in any case, this can be used now to let people know that GW 2 is alive since alot of people were asking for proof that it was alive >_>
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Oct 31, 2008, 11:20 AM // 11:20
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#56
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Krytan Explorer
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Im hoping for them to use destructable terrain, like digital molecular matter (DMM) in Guild Wars 2
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Oct 31, 2008, 11:21 AM // 11:21
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#57
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Hissy
What he said. I am in a similar position, and if there is a really compelling reason why I should "upgrade" to Vista, I'd genuinely like to hear what it is.
It seems like Vista just has more bells and whistles that ultimately, are no use to me and more likely will just get in my way. My current XP system is reliable, and "if it aint broke, don't fix it".
Whenever I change to a new OS, it's at the same time as major hardware upgrades. And since I don't expect that anytime soon*, I'll most likely skip Vista and DX10 altogether.
If GW2 required DX10 then I might reconsider... but they aren't going to do that, are they?
*well, except I will replace my system-only C: drive with a small-capacity Intel X25-E SSD or similar... as soon as the prices drop to a reasonable level.
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Ok, I've had a Vista rig for nearly 2 years now (remember, Vista was released January last year) and the only upgrades this year was a new graphics card and a 1tb hard drive...
But Vista it self can be bought for £60 OEM, you can buy a Dual Core CPU for £25, motherboard for £25, 2gb RAM for £25 and a 500gb hard drive for £40 and a Radeon 3870 for £75 and have a crysis running machine on high settings... thats £250... not much really?
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Oct 31, 2008, 11:41 AM // 11:41
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#58
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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@Lonesamurai - well that's about $500 us (not looking up exchange rates) and I can tell you that I don't often have a spare $500 sitting around.
Getting a new PC is a "twice a decade" event for me, so I am very happy when ArenaNet keeps the system requirements at the low end. This news is telling me that my new-this-year PC will run GW2 without a problem.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Oct 31, 2008, 11:42 AM // 11:42
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#59
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Zinger314
Because lower-end GPUs will never get the drivers to support the Umbra technology. There's a reason developers haven't embraced DirectX v10.
Also, I checked out the website for this Unbra thingy, and it has zero information whatsoever.
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Keep in mind guild wars does this not, just very inefficiently using in house software. Anet have simply decided to save time creating it from scratch themselves.
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Oct 31, 2008, 11:42 AM // 11:42
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#60
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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